Embellish your video with gentle slide animation and graceful transitions. Decorate Your Slideshow with Effectsĭon't let something as personal and moving as a funeral video tribute be dull and uninspiring. This program will help you mend cracks and tears on your treasured images as well as boost faded hues, and even colorize your black and white photos. For that, you’ll need PhotoGlory, easy software to restore old photos. The images you want to use aren’t in their prime condition? You can easily fix them. You can also add videos to your slideshow - they carry so much warmth.Īdd pictures and videos of your loved one to celebrate their life well-lived Or shuffle your images if you just want to paint a picture of their personality. Arrange them chronologically if you want to tell their life story. Add Pictures to Tell a Life Storyĭrag and drop photos to the Storyboard. Need a program to create a funeral slideshow? Click this button to download a memorial video editor. But before you get started, download and install a dedicated slideshow making program on your computer. To create a visually pleasant slideshow for a funeral and pay the last respect to the one you lost, follow the simple steps below. How to Make a Memory Video with Pictures and Music How to Make a Memorial Slideshow OnlineĤ. Pre-designed Funeral Slideshow Templatesģ. Below you’ll find a step-by-step instruction as well as ideas on imagery, music, and more.ġ. Let’s learn how to make a funeral slideshow. This software offers hundreds of effects and pre-designed templates to make the creation process simple. In this guide, you’ll discover the best online platforms for creating videos within a browser and SmartSHOW 3D, a Windows-compatible memorial slideshow maker that will help you make a truly heartfelt video in loving memory of your friend or relative. Then let the special slideshow maker take care of that. But dealing with grief and planning the farewell ceremony, you probably won't have much time. Creating a tribute video can be a nice way to honor the deceased person in a beautiful manner. It may not be enough to simply write a death announcement in an appropriate way. It's hard to cope with the loss of a loved one.
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Recording was completed on 21 April 1967. Producer George Martin and engineer Geoff Emerick’s innovative recording of the album included the liberal application of sound shaping signal processing and the use of a 40-piece orchestra performing aleatoric crescendos. Knowing they would not have to perform the tracks live, they adopted an experimental approach to composition and recording on songs such as “With a Little Help from My Friends”, “Lucy in the Sky with Diamonds” and “A Day in the Life”. This alter ego group would give them the freedom to experiment musically.ĭuring the recording sessions, the band furthered the technological progression they had made with their 1966 album Revolver. Pepper’s Lonely Hearts Club Band”, McCartney suggested that the Beatles should release an entire album that would represent a performance by the fictional Sgt. In February 1967, after recording the title track “Sgt. Sessions for the album began on 24 November in Abbey Road Studio Two with two compositions inspired by their youth, “Strawberry Fields Forever” and “Penny Lane”, but after pressure from EMI, the songs were released as a double A-side single and were not included on the album. During a return flight to London in November, Paul McCartney had an idea for a song involving an Edwardian era military band that would eventually form the impetus of the Sgt. In August 1966, the Beatles permanently retired from touring and began a three-month holiday from recording. It won four Grammy Awards in 1968, including Album of the Year, the first rock LP to receive this honour. On release, the album was lauded by the vast majority of critics for its innovations in music production, songwriting and graphic design, for bridging a cultural divide between popular music and legitimate art, and for providing a musical representation of its generation and the contemporary counterculture. Released on in the United Kingdom and 2 June 1967 in the United States, it was an immediate commercial and critical success, spending 27 weeks at the top of the UK albums chart and 15 weeks at number one in the US. The eighth studio album by English rock band the Beatles. Through the Past, Darkly (Big Hits Vol.The Beatles: Sgt Pepper’s Lonely Hearts Club Band SeriesĢ001: A Space Odyssey: Original Soundtrack Scott: Scott Walker Sings Songs from his T.V. His Orchestra, His Chorus, His Singers, His Sound The Good, the Bad and the Ugly: Original Motion Picture Soundtrack ‡ĭiana Ross & the Supremes Join The Temptationsĭiana Ross & the Supremes and The TemptationsĬhitty Chitty Bang Bang: Original Soundtrack The Sound of Music: Original Soundtrack ‡ Highest position that the album reached in the UK Albums Chart. The date that the album first appeared in the chart. Overall, twelve different albums peaked at number one in 1969, with The Beatles (2) having the most albums hit that position.Īlbum peaked in 1965 or 1968 but still in chart in 1969.Īlbum released in 1969 but peaked in 1970. The first new number-one album of the year was by The Best of The Seekers by The Seekers. The entry date is when the album appeared in the top ten for the first time (week ending, as published by the Official Charts Company, which is six days after the chart is announced). This list shows albums that peaked in the Top 10 of the UK Albums Chart during 1969, as well as albums which peaked in 19 but were in the top 10 in 1969. Before 2004, the chart was only based on the sales of physical albums. The UK Albums Chart is one of many music charts compiled by the Official Charts Company that calculates the best-selling albums of the week in the United Kingdom. I've already added in an extra vehicle slot. I'm contemplating specialist sheets, but to be honest I may just make it one really, really big sheet and make bookmarks (5 pages would probably be the tops). Source page (plus tutorial) for those who want to make their own: Version 2.5a with calculated attributes and essence as well as extra gear spots. Suggestions for V3 are still open V2.5 will include initiation and submersion, calculated movement speeds, and searchable text on the third page, while V3 will have even more functionality for quick reference, including modified AGI/REA for armor and more fun stuff. In addition, there is a second vehicle section and another Adept Power/Special Abilties section. So here's some links: V1 is the original sheet with just some form fillable stuff, V2.2 is an extended character sheet with some automatic calculations and a third page used both for some of the calculations but also for the wonder that is having enough spell blanks on the character sheet to actually pick a Magic A spellcaster and not run out of room. However, I happen to have Scribus and a few clues about how to use it, so without further ado, I present my form fillable character sheet for SR5. The first thing I noticed when I went through SR5 is that there was no form fillable sheet (seriously, with PDF releases, you'd think companies publishing character sheets would just make them when they were working on the original PDF's). We know this rune means "god" in the rune poems so it's speculated it's calling upon a certain god (Odin perhaps?) or a number of gods. Now unless the person was having a seizure while writing these things it's pretty clear they are some kind of chants. I think it's very clear they had magical meanings to them, as you can see from for example the Kragehul spear shaft or Lindholm amulet that they feature sequences of runes that make no sense. Now it's some-what debated if the runes were only used to write a language or for magical purpose as well. The runes did have magical purposes even in the old days The rune poems we know are from Icelandic, Old Norwegian and English backgrounds and you can find them on the interenet, I believe wikipedia has them all listed out as well. We know these from old poems that were used to remember the runes - similar to some of the childrens songs you see today where they sing something along the lines of "a is for apple, b is for bee, c is for cat and d is for dog". The Anglo-Saxon futhark was used in England by the inhabitants of that land to write Old English.Īt least the Anglo-Saxon and Younger Futhark ones do. The Younger Futhark was used to write Old Norse and was the one in common use during the Viking age. With the futharks depicted on here the oldest is the Elder Futhark and that was used to write the proto-norse language. There's also a gothic futhark and numerous others as well. There are actually more futharks in the world with one of the oldest being a Portugese one, if you're interested in that look up on youtube Arith Härger as he has done an amazing job exploring that. Runes were used to write different languagesĪs you can see here - there are three different futharks, they each symbolize a different language. The main speculated reasons are that it's an alternate greek alphabet that was written this way or that the futhark sequence we know nowadays is some magical/cryptic sequence instead of the regular ABC sequence and that for unknown reasons it became the widely used version. There is no agreed reason or evidence why it's so different from all the other writing systems where always an alphabet is used. It's the same for runes, the first six letters are F U Th A R K. Our current collection of letters is called an alphabet because alpha-beta are the two first letters. The translator on here I've used the most common and agreed upon way of transfering runes to the English sounding alphabet. So this is something to keep in mind when using runes, they transfer better when using phonetically. Similar differences occur even nowadays between different languages, for example the English letter A and Estonian letter A - even though they are written the same way they express a different sound. For example the rune ᚦ makes a noise that is similar to the english written "th" and you can see we need two letter to express that sound. Meaning that each rune symbolizes a certain noise that you can make with your mouth - instead of having a one to one conversion between a latin letter and rune letter. If the player instead pays the $50 fine or uses a "Get out of Jail Free" card and then rolls doubles, they are required to move the amount shown on the dice and then roll again. If a player does roll doubles to exit Jail, they may immediately move according to the roll. However, they may sell, trade and mortgage properties, purchase buildings, participate in auctions. While a player is in jail, they can not collect rent. If they fail to roll doubles three times, they are released from the jail automatically. If a player fails to roll doubles, they lose their turn. If a player is in jail, they do not take a normal turn and must either pay a fine of $50 to be released from jail, use a Luck or Community Treasure card "Get Out of Jail", or attempt to roll doubles on the dice. If the player is not "sent" to jail but just lands on that space, they are "Just Visiting", incur no penalty and move in the usual manner on their next turn. Do not collect $200.") and their turn ends. When a player is sent to jail they move there directly ("Do not pass Go. Two types of cards that involve jail, "Go to Jail" and "Get Out of Jail Free", are explained below.Ī player will land in jail if they land on "Go to Jail", throw three straight doubles in a turn, or draw a Community Treasure card or Luck card saying "Go to Jail". This may include collecting or paying the bank a specified amount of money, or automatically moving to a specific space on the board. If a player lands on Luck or Community Treasure, they draw the top card from the respective pile and obey its instructions. Players who land on either "Income Tax" or "Super Tax" pay the indicated amount to the bank. If a player rolls three consecutive sets of doubles on one turn, the player has been "caught speeding," and the player is immediately sent to jail instead of moving the amount shown on the dice for the third roll, ending the player's turn.Ī player who lands or passes the Go space collects $200 (unless they automatically go to jail) If a player rolls doubles, they roll again after completing their turn. A typical turn begins with the rolling of the dice and advancing their piece clockwise around the board the corresponding number of squares. Players take turns in order, with the initial player determined by chance before the game. Also scattered about the island are numerous collectibles and loot chests, whose contents can be sold for money. Everything you do earns you experience points, which unlock skill points to spend on improving your character's abilities. In a nod to Ubisoft's own Assassin's Creed series, you'll also be able to carefully climb tall radio towers that will remove the fog of war from the nearby region so you can reveal hidden areas of the map. Clearing these outposts will transform them into safe houses and open up activities such as hunting missions, assassination contracts, courier jobs, and more. In addition to the main storyline, which spans 38 missions, you'll be able to infiltrate and eliminate hostiles at 34 different outposts. The people you encounter are either paranoid, delusional, or a little bit of both, which makes you question if what is happening is actually happening, or if it's part of some hallucinogenic trip. Brody is apparently part of a mythical legend, a member of an ancient tribe of warriors that draw power from a tattoo. You'll soon learn this is a nasty, nasty place, home to drug trafficking, slave traders, and death squads, but there is hope. The story casts you in the role of Jason Brody, a young and wealthy thrill-seeker whose girlfriend and siblings are captured after skydiving over the fictitious Rook's Island. Your enemies aren't expert marksmen or ruthless assassins they will retreat when necessary, flank you when they have an advantage, or run to sound the nearest alarm. If they spot you, you can run down a hill or crouch in some bushes, and they will often lose their bead on you. Pirates will open fire on tigers, march civilians to the beach for executions, create roadblocks near bridges, and investigate any loud sounds. The realistic behavior is not just limited to the animals, either. The best part is that creatures will also sink their teeth and claws into nearby humans as well, leading to unpredictable and darkly comical moments. Everything from rucksacks and wallets to ammo pouches and quivers are crafted from the hides and pelts of your prey, and hunting expeditions are memorable thanks to the realistic behavior of the island wildlife.Īnimals actually behave like animals, so you'll see predators such as tigers running after weaker animals, such as tapir or pigs. The hides can be sold for extra cash, but the primary reason to hunt is for crafting gear. Instead of being a "pure" first-person shooter, Far Cry 3 lets you hunt, kill, and skin animals such as komodo dragons, dingoes, leopards, and bears. The game's design borrows elements from Red Dead Redemption, Assassin's Creed, and of course, the two previous installments in the Far Cry series. Hostile pirates patrol the region on foot, in jeeps, and on boats, and the island is also home to a surprisingly diverse number of deadly animals. Danger seemingly lurks past every tree, bush, and boulder. The world is suitably exotic, with treacherous cliffs, lush jungles, lonely shantytowns, shark-infested waters, ancient ruins, and mysterious caves. Combining the best parts of the original Far Cry and its sequel, Far Cry 3 is a near-perfect realization of an open-world shooter, offering plenty of thrills, chills, and kills in a tropical island setting. Though content aware was a huge selling point of the previous update to the Adobe Photoshop series, we are pleased to let you know that the newest iteration of Content Aware Fill has been improved slightly, though since this is a beta, anything can happen later on. If you're not interesting in using this layout, you're easily able to switch back to the classic design layout by selecting it under Preferences -> Layout. The new layout of Adobe Photoshop Beta is actually a striking dark grey, sort of minimalist-looking design. Along with video editing are also some basic audio editing functions, though it still has a long way to go to reach the functionality of programs like Sony's Vegas.Īnother new feature which actually may bother some designers in the brand new layout Adobe has introduced in this beta version of Adobe Photoshop 6. We're not too sure where this will lead as Photoshop has always filled the niche of photo editing, but some of the tools you're used to using in Adobe Photoshop are now offered as video editing tools also. You're less likely to have to make some interesting adjustments on the background of the image.Īnother thing that Adobe Photoshop now offers is the ability to perform video editing functions. The "Content Aware" feature allows you to move objects around on the image while the program tries to intelligently fill the area. Probably the most touted new feature, or rather improved feature, is the "Content Aware" tool which gives Photoshop a boost in its artificial intelligence technology which makes filling certain areas easier than before. Leading the industry with this powerful package, Adobe has introduced several hot new features in this package which are both interesting and useful at the same time for some professionals in various fields. Formerly free and open beta of the Photoshop photo editing suite with a number of new tools and features to test out.Ĭheck out the latest and greatest in photo editing technology with the beta version of Adobe Photoshop CS6. Tessellations in which individual tiles are lifelike motifs are a fun combination of art and mathematics. Polyhedra allow geometric shapes in the plane to become solids in our three-dimensional world. Students and adults alike love tessellations - they make math fun while encouraging creativity!īy Robert Fathauer, 8-1/2" x 11", 142 pages, 2008.ĭesigning and Building Tessellated Polyhedra Each chapter contains activities designed for a classroom setting. Finally, dozens of different templates are included for creating a wide variety of different tessellations.ĭesigning and Drawing Tessellations is designed for use either by individuals or in a classroom. A step-by-step illustrated example describes in detail the process of designing and drawing a tessellation. Numerous tips and techniques on the artistic aspects of creating tessellations are also presented, material not available from any other source. History and background on the topic are followed by descriptions of the required geometric concepts, focusing on transformations and symmetry. Once the mathematical underpinnings are understood, however, designing them is a skill anyone can master.ĭesigning and Drawing Tessellations show you how to make a tessellation. At first glance, the creation of these intriguing designs can appear to be a complete mystery. Tessellations in which the individual tiles are lifelike motifs are a fun and fascinating combination of art and mathematics. Grades K-12.Ĭlick on the following links to download sample pages from the book in pdf format:īy Robert Fathauer, 8-1/2" x 11", 92 pages. Tessellations Around the World will help you or your students recognize and appreciate mathematics in the world around us, while reinforcing geometry and problem solving skills. Many of the questions in the book are designed to address specific Common Core State Standards for Mathematics. Tessellations Around the World is designed for use either by individuals or in a classroom setting. The tessellations are grouped by geographical region, and there is an introduction to the tessellations of each region. The book also contains chapters on tessellation basics, symmetry in tessellations, and tessellations in the real world. In addition to math questions, there is one question for each page relating to geography or culture. A line drawing of the tessellation, a map showing its location, and a series of questions accompany 50 of the photographs. Tessellations Around the World contains nearly 100 photographs of tessellations found in nature and in synthetic objects. Signed by the author a custom inscription can be added in the Shopping Cart. By Robert Fathauer, 464 Pages, 504 Color Illustrations. Tessellations: Mathematics, Art, and Recreation (HC) Note the shipping charge for this book alone to Europe is $36.95. Going beyond planar designs, the book contains numerous nets of polyhedra and templates for applying Escheresque designs to them.Īctivities and worksheets are spread throughout the book, and examples of real-world tessellations are also provided.īy Robert Fathauer, 464 Pages, 504 Color Illustrations. These are extremely popular with students and math hobbyists but are typically very challenging to execute. The book has a particular focus on ‘Escheresque’ designs, in which the individual tiles are recognizable real-world motifs. Inclusion of special topics like spiral tilings and tessellation metamorphoses allows the reader to explore beautiful and entertaining math and art. Additionally, it covers techniques, tips, and templates to facilitate the creation of mathematical art based on tessellations. This book aims to present a comprehensive introduction to tessellations (tiling) at a level accessible to non-specialists. Tessellations: Mathematics, Art, and Recreation In addition to the standard car and vehicle rental services, you can also use our limo transfer services with professional drivers. Rental prices depend on the season and the discount we offer. Prices of car rental services range from 75 AED/day.
If I could pair the in-game world of vanilla with the mechanics and endgame of BC, that'd be the perfect video game to me. I get a little misty just thinking about it. Running into BT for the first time after finally finishing the attunment. First kills on Vashj and KaelThas were experiences I'll never forget. Then SSC introduced me to a big raid environment for the first time. Original Karazhan is my favorite raid/dungeon of all time. While I loved vanilla, the PvE progression of BC was the pinnacle of wow to me. 11 years later and I am on slack chatting with guys I met in this guild, even though we've all stopped playing retail wow. To this day it was the best gaming experiences of my life. Then BC came out and I joined a raiding guild. I never raided since it was just too much of a commitment and I was in school, but I loved just hanging out at STV coming to the rescue of levelers getting ganked, queueing for BGs, and running 5 mans. Then wow came out and it seemed like the perfect the game. I had played UO in high school which blew my mind. R/WarcraftLore for anything related to WoW lore including current and old. R/WoW is everything you'd ever want from WoW related news to current WoW affairs. The music for the 3 BC patches (Black Temple, ZulAman and Sunwell) are particularly fantastic, I did not expect this level of quality for a videogame. Guidelines for Content Creators Weekly Threads Reposts Intentional Misinformation Troll Posts Google-able questions Reaction gifs Polls etc. Encouraging or condoning these behaviours is also not permitted. No Guild/Player drama.ĭo not share or encourage the use of exploits, cheats, existing private servers, or other illicit game behaviour. Names must be blurred if people are portrayed in a negative light. Don’t encourage others to harass individuals or organizations either within or beyond this community. Do not attack or harass other users, engage in hate-speech, or attempt to gate-keep discussion. This is not a community for private servers, current World of Warcraft, streamer drama, etc.īe civil and respectful. If you can't be civil, don't bother postingĬontent must relate to World of Warcraft: Classic. Have a great idea for the sub? Let us know! Rules ChatĬlassic Census/Demographic Survey Survey Results This is a subreddit for the discussion of anything related to World of Warcraft: Classic. |
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